You are buying the official key of the game Total War: WARHAMMER II 2 from SEGA
Release date - 09/28/2017
Localization - multi
Euro regional restrictions. The Russian Federation and the CIS are not suitable
The edition is the Standard version, does not contain additional content
Total War: WARHAMMER II 2
Total War: WARHAMMER II is the second part of the famous trilogy, which offers a unique combination: large–scale real-time battles and an exciting turn-based global strategy dedicated to government, politics, creating and strengthening your own empire. This time you will take part in an exciting new campaign on the continents of Lustria, Ulthuan, Naggaroth and the Southern Lands.
With the development of the plot, the confrontation between the parties will become increasingly tense and eventually reach a grand finale, the like of which has never happened in the Total War series.
Thousands of years ago, reflecting the invasion of Chaos, the great magicians of the high elves created a huge magical vortex.
According to their plan, he was supposed to pull the Winds of Magic away from this world and force the hordes of demons to return to the Realm of Chaos.
However, now the Great Vortex has begun to lose stability, and the world is once again under threat.
Higher powers are already preparing to take measures to save the planet from disaster, but there are also those who are eager to use the energy of the dying vortex for their own purposes.
A new race for power begins, the winner of which will get the whole world.
You will have to get used to the role of one of the eight legendary lords who lead the four races of the world of Warhammer Fantasy Battles.
Prince Tyrion, the Protector of Ulthuan, rules over the high elves, who are desperately trying to stabilize the Great Vortex raging over their continent.
The mage-priest of the Slann Mazdamundi, sitting on a palanquin throne, sends armies of lizardmen north from Lustria.
He also seeks to prevent a cataclysm, but the plans of the Ancients are much more important to him.
The sorcerer King Malekith orders the cruel hordes of dark elves to march out of Naggaroth and leave the sinister Black Arks.
He feels the weakness of the vortex and wants to take full advantage of it.
Quick Goldfinch and Lord Scroll lead the hordes of ratmen.
In the hour of fulfillment of the prophecy, the vile underground inhabitants crawl out of their lairs to spread disease and stench throughout the New World.
Their goals are still unknown, but soon the whole world will know about them ...
To stabilize or finally destroy the Great Vortex, you will need to perform a series of magical rituals and stop all attempts by rivals to do the same.
Unique starting positions are provided for all legendary lords, and each of the four races has its own style of play, campaign mechanics, plot, military traditions, armies, monsters, schools of magic and legendary characters.
Some of the new units can even carry out massive bombardment of the battlefield!
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