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Release date: March 2, 2016
Age rating: 12
Developer: BlowFish Studios
Publisher: Blowfish Studios
Localization: English
Activation System: Steam
Region: CIS, Russia
Description:
Inspired by the first -person shooters loved by us, we take all the most memorable elements and place them in a set of tools that can be used and combined as you discretion. At its core, Gunscape is a designer for a first -person shooter. This is a game that will allow you to show a creative approach in an exciting sandbox! Gunscape does this, providing simple tools based on the basis of the blocking interface of blocks to create single campaigns, joint cards and multi -user arenings, as well as the ability to share their creations with friends. Do not like to build something and just want to break through the hordes of monsters or fight with other players? Cards can also be divided, play and vote for them with the whole world, so that new levels will always be at your hand!
World construction
The game is organized on topics taken from the entire first-person shooter genre, from early classics to modern stealth scums and military shooters. Each set of topics contains unique construction blocks of the world, models of players, enemies (and bosses!), Musical tracks, skyboxes, elements of a special level (for example, traps and teleports) and, of course, weapons (plus bombs, bats, swords, flamethrowers ). , chainsaws, missile installations and much, much more. At the moment, 38 units of weapons are planned!). Resources from different sets should be freely combined when constructing your worlds, and a set of content contained in each of them was carefully selected and planned to avoid duplication and present truly significant parts of the game, which it was inspired. It is important for us that everyone Could create his own levels. During the DOOM and Build engines, the levels of levels in the games were quite simple, so it did not take much time to learn how to create a completely new adventure for the player. Truly experienced people can create impressive architectural masterpieces, but the rest of us can still create pleasant tasks thanks to carefully thought out game engines that are focused on making the main gameplay with pure entertainment. In such a game, it does not matter how many times you test and set up a layout to make your card as best as possible, or how abstract the level becomes as a result. This is the main philosophy of Gunscape. This is also the reason that we decided to start with the finalization of a multi-user game in a preliminary alpha version, since we believe that this is one of the best ways to develop and configure the main gaming process. It’s a great use of the world, it makes no sense to create excellent gaming impressions if no one else Can play them! Gunscape has a server on which you can share your creations, and the game has a built -in card browser with a filtration and voting system, so that everyone can have full access to each public level created by the player, regardless of which packets were used for them creation. Available demo version (more about this later) contains the game levels that we collected, and we will continue to add them as new content is completed to show what potential you have to create really amazing things using Gunscape! Features of the game
Creating a single, separated screen and a joint multiplayer online level! Create cards at a rate convenient for you or invite friends to help! Enter and turn off the operating mode during editing to check your level on the fly or just blow each other.
Single -user campaign mode: Play or create a sequence or branching tree of levels with or without a plot. Create a whole independent adventure o