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Release date: March 15, 2019
Age rating: 6
Developer: 3Division
Publisher: Hooded Horse
Localization: Russian interface
Activation System: Steam
Region: CIS, Russia
Description:
Manage all aspects of your own republic. Plan the economy that includes: resource production, production of goods, construction, investment, as well as management of citizens.
Create your own production complexes with product stations, warehouses and factories.
Create and control the transport infrastructure. You have the opportunity to lay roads, railways, sidewalks. Create conveyor lines, power lines, pipelines. Calculate the paths for greater efficiency.
Plan and build up residential areas. Place various objects inside them, such as playgrounds, cinemas, shops, cafes to make your inhabitants happier.
Send your inhabitants to mines to extract coal, to the fields for growing grain crops, or to factories to create industrial goods.
Sell resources or goods in Western countries or various Soviet countries to receive dollars or rubles. Buy the resources you need, invest in infrastructure or construction.
Enjoy the realistic landscape, authentic architecture, as well as the genuine transport of the 60s and 90s.
Play the way you want! You can focus on obtaining natural resources or goods and just sell them in foreign markets. You can build a completely independent republic. Just use a sandbox with unlimited resources and/or money and enjoy construction.
Dynamic economy. The price of resources in the international market can change significantly over time. Once having bought or sold a ton of steel for $ 100, you can no longer see such prices. It can become $ 200 and $ 50. Prices may vary depending on the cost of production or the availability of resources.
Increased complexity. With a change in prices, the needs of citizens may change. And you may need more resources to make them happier and force them to go to work.
TRANSPORT
You have many options for how you manage resources and their transportation. If you get ore, then you somehow need to process it. And you have a choice - to place the steel factory directly near the shaft and deliver material to conveyors, or build a plant in a more suitable place for this and deliver resources by transport. It is worth forgetting that the workers need to get to the plant and you have to decide how they are to be decided how they transport. On your choice, start the bus line, or transport them by trains. You can also make residential development in the immediate vicinity of the industrial zone to give people work in walking distance. But do not forget that residents need to visit shops and just spend their free time somehow. A real logistics task is formed before you. Repairs and industry, the moment in the game is represented by 30 types of various goods that you can extract, transport and produce. If you want, for example, clothes, you will first have to get resources for production. Then build a weaving factory where you can create it. After getting to stores, for the sale of your residents. For each product, there are certain requirements. To fill out the tanks, you will need a special pumping station. Gravel loading is carried out only at special stations, where gravel enters the converse tape immediately to the truck body. Liquid cargo, such as oil or fuel, can only be stored in special tanks, while wood, steel, concrete slabs can be stored in the open air. The use of a crane for the latter significantly increases the rate of loading/unloading. Other goods, such as clothing, food, etc. should only be stored in warehouses. Workers and their needs, a resident/employee has a daily job. If the employee is arranged on you, then he has certain ne