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Uploaded: 09.05.2024

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$13.29
Release date: February 11, 2022
Age rating: 6
Developer: Eridanus Industries
Publisher: Hooded Horse
Localization: English
Activation System: Steam
Region: CIS, Russia

Description:
Take the fleet of space warships, created in accordance with your game style, under your command. Choose a small operational group of reliable, flexible multifunctional warships, a large group of specialized ships or something average. Fight in a tactical game based on a simulator, in which there is everything from kinetic and radiation weapons to realistic radars and electronic warfare. Nebulous organically combines the thoughtfulness of planning before the mission, the tensions of decision -making in battle, the pressure of acts in real time and the pain from the inevitable sacrifice in a tense tactical space game, which will make you think about each decision (and error) within a few hours after each battle . Prohibition of economic management: you are here to dominate the battle. Go into the combat space with a full fleet and enter the enemy in a tense fight, where one wrong promotion, poorly executed withdrawal or missed shot can turn the course of the battle. A deep, methodical battle, based on offensive, retreats and counterattacks, maintains tension, without tiring you with constant explosions on the screen. In the absence of reinforcements, every hit is painful and each loss is important - victory depends on thoughtful planning and accurate performance.
All in your hands, commander. FULL CONTROL
Get unprecedented control over each unit until their individual mounts. Keep your entire fleet together, dynamically share target units or give each ship a separate task. Large cards with many shelters and radar interference make methodical positioning and aiming lines critically important. The massage of firepower in one place is not always the best solution, since the enemy can appear from any direction in completely three -dimensional combat space. Covering the retreat is always in the order of things. Group the weapon and direct it to different goals or focus on all that you have. The choice of suitable weapons to defeat the goal is as important as the decision about what goals to hit at all. The weapon has additional advantages and disadvantages, all of which can be compensated and planned.
Radar warfare and deception
Intelligence is the key to victory, and your situational awareness is never granted. Asteroids and gas clouds can hide ships in the shadows of their radars, not allowing enemy sensors to detect their presence, and enemy lights and radars of fire control cannot note the goals for missile systems. When the ships are in open areas, the leading role is played by the means of electronic counteraction, which They are trying to drown out, scraping or otherwise weaken enemy sensors on board the ships and in missile systems. Several ships moving in the immediate vicinity of each other create a more powerful signal, which facilitates their detection by enemy sensors, and ships can choose a “cold move”, turning off various systems to hide from detecting a reduction in functionality. Octuria, passive detection of signals , balancing the size of the radar signature and the ability to deceive the enemy make the struggle for intelligence in a critical part of each battle.
Design and adaptation
The creation of the fleet allows you to choose between several classes, setting up everything from the ammunition storage, power supply and the capabilities of the electronic warfare to the damage control systems, the possibilities of point defense and weapons - up to the types of missiles in each compartment. The scope of points supports the balance of the fleets, since you Create battleships,
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