Previews of the title likened its gameplay model to those of Puzzle Quest and Critter Crunch.[5] Borrowing elements from the Heroes of Might and Magic franchise, it combines elements of the role-playing, turn-based strategy and puzzle video game genres, allowing players to embark on story-based and optional quests while employing army recruitment and resource management.[6][7] Five of the eight playable factions featured in Heroes of Might and Magic V – the Haven, Inferno, Sylvan, Academy and Necropolis – comprise the game´s forces, though their troop lineups are not replicated from Heroes V.[8] Instead, armies are made up of an unlimited number of faction-specific basic troops, as well as a finite number of larger "elite" units. Each faction has three types of basic troops, and five types of more advanced troops, with players selecting from these to form their individual army compositions.
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