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Release Date: September 3, 2020
Age rating: 6+
Developer: Queen Bee Games
Publisher: Akupara Games
Localization: Russian interface
Activation system: Steam
Region:CIS, Russia
Description:
Get into a world infected with bubble psychedelia. Immerse yourself in the depths of a new ecology, replete with many passages, glowing levels and challenging obstacles. Step outside of the material universe, assume your natural form as Spinch´s hyperactive organism, and save your lost offspring from an endless invasion of formless and ugly oddities and oddities. Spinch uses an old-school difficulty system where you´ll have to replay many sections until you perfect your reaction time and reflexes. Dash, dodge, climb, swim, jump and even launch your own children as projectiles to defeat six eccentric bosses across six vibrant worlds. Collect items to gain an edge in finding your lost children. Beware of your cousin - he looks after the children of some of your relatives, but he is a little strange. Just a timer and quick restarts - no end of game or lives. The game will be interesting for any players, but it will be a real challenge for even the most experienced speedrunners. The world of Spinch was created and brought to life by a talented and honored artist from Canada, Jesse Jacobs. He is known for his detailed work, which combines clean lines and simple, rich colors. His works are psychedelia, spirituality, another reality where nature and technology are combined. James Kirkpatrick, known for his involvement in the early graffiti movement in Canada and as an avant-garde hip-hop artist under the pseudonym Thesis Sahib, created the soundtrack of retro sounds and electronic samples for the game Spinch.
Key Features: A retro visual style with psychedelic colors created by award-winning Canadian cartoonist Jesse Jacobs.
A fine-grained game where you have to dash, dodge and jump off surfaces to avoid neon spiders, giant rainbow worms and bombing moons.
Immerse yourself in extraordinary psychedelic worlds: neon plains, experimental pools, frozen islands and even outer space.
Fight mysterious bosses and shoot them with your kids - they can be used as ammunition.
Suitable for players of any level; perfect for speedruns.
Soundtrack by Canadian artist James Kirkpatrick, consisting of tracks written or altered by Gameboys and using curved or scratch-built instruments.