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Release date: December 16, 2016
Age rating: 16
Developer: MGP Studios
Publisher: Forever Entertainment S.A.
Localization: English
Activation system: Steam
Region: Russia
Description:
Sinless is a unique combination of classic point n ´click genre and a visual novel with many references to classic genre games such as Snatcher or Rise of the Dragon. Add to this your own lighting design and parallax effect, as well as a special amazing saud track and original story, and you will get an amazing piece that will not leave you indifferent! This game was made as a trilogy. Enjoy the first episode, also known as Reveal, followed by the episodes Revolution and Revelations. Welcome to the approved city of Omni-Kare. The world that we knew has come to an end, and now the era of the New Order has come. Life seems beautiful, in an almost utopian community, people must formally plan all their days in advance through the "ports" - mandatory cybernetic implants. Large commercial structures, which by lucky chance are also producers of ports, replaced governments and virtually outlived crime. In this cyberpunk fairy tale, you are a hero, ready to start your usual day only in order to reveal in a completely unusual way the real nature of a multi-level city. Key features: Unique carefully worked out plot and history of the world. It is important to remember that you are in a world full of special rules, laws, traditions, jargon, social division, etc., which you will learn all the time.
Gameplay in the style of "old school", which means that no one will walk with you by the handle. We wanted to give the player a free choice and the ability to move through history in their own rhythm, since Sinless almost does not offer teaching materials. Therefore, many functions or stories about the world / explanation are not imposed on you by force. Instead, they are somewhere in the world and wait until they are discovered, whether it is a function, an Easter egg, a guide to the game or world news. But do not worry, you can turn on the highlight of key points from the very beginning.
Created by hand and with love. Thousands of frames of manually drawn animations, graphics, textures and other materials. We made great efforts and paid a lot of attention to the history of the world and the plot, as well as the general mood - the graphics and the soundtrack complement each other, creating the right impressions.
Inspiring original soundtrack from Roland Redwood, created specifically for the game.
Visual effects developed independently: understanding that computers can use additional power, in the version of Sinless for Steam, there have been some serious improvements. For aesthetic reasons, the game was originally designed for a 4: 3 screen aspect ratio. Now, after countless hours of work, all materials were processed to a new aspect ratio of 3: 2 and 16: 9, which is even much steeper, and also added their own lighting effects and post-processing. In addition, we improved particles and weather effects and reworked material sets to work with higher resolutions.
End of the game: when we said about the impressions, as from the games of the "old school", we were absolutely serious. You will die ... a lot. Well, maybe not as much as in the Souls series, but if you´re not pros point n ´click, your adventure will be constantly interrupted. Hell, we even went further, when the disclosure of all possible ends of the game itself is a function and an achievement. Fortunately, there is a system of control points that will return you to the last safe control point. And do not be afraid, we leave it untouched (so we did not troll the players, than some representatives of the "old school", for example, AITD, in which you can break the thing necess